Boolean IsCombatBlock(BasePlayer player)
Boolean IsCombatBlocked(BasePlayer player)
Boolean IsCombatBlocked(UInt64 playerID)
Boolean IsCombatBlocked(String playerID)
// Возвращает true/false
// Есть ли у игрока combat-блок (true - есть / false - нет)
Object CanCombatBlocked(BasePlayer player)
Object CanCombatBlock(BasePlayer player)
void OnCombatBlockStarted(BasePlayer player)
void OnCombatBlockStopped(BasePlayer player)